Precipice

Precipice (John Tonkin 2024) screen capture

John Tonkin. Juried Artist
Constellations
WebXR on the Styly platform

Artist Statement

Precipice is a VR project that explores my intense fear of heights (acrophobia). It is part of a bigger series of VR artworks that sit within the essay-film genre and investigate the interrelationship between anxiety, panic and space. The work extends my ongoing research into the relationship between the body, movement and vision, to consider how anxiety influences how we perceptive our surroundings as well as the embodied first-person experience of being a body. How are memories, knowledge and patterns of thinking embedded in both the landscape and in the body? Since 2022, I have been using Mozilla Hubs and more recently STYLY as teaching tools to introduce students to authoring VR artworks. STYLY like Hubs is quite a constrained tool, particularly in relationship to interactivity. Technical constraints can be productive, because of these limitations I have focused on building a virtual space that is primarily a soundscape. The soundtrack includes several voice-overs that include my own memories of different acrophobic experiences as well as abstracted extracts from psychological diagnosis acrophobia questionnaire, lists of symptoms, as well as breathing and relaxation exercises. Precipice seeks to shift the experience of spatial anxiety by modulating the temporal dynamics of the lived experience within a virtual environment.

Styly link: Precipice

About the artists

John Tonkin has been working with media art since 1985. In 1999-2000 John received a fellowship from the Australia Council’s New Media Arts Board. Many of his projects have grown out of a long-term interest in the sciences. His artworks have explored the creative possibilities of computation, particularly focused on interaction as a means of physical and conceptual play. They have included many participative works that were formed through the accumulated interactions of the audience. John’s recent projects have included several large-scale public art commissions that have expanded his interest in interactivity into the public domain, as well as a series of interactive video works that investigate visual perception as being grounded in a sensorium of bodily sensations and activated through the dynamic movements of the body. He is currently extending this research to explore the possibilities and problematics of VR technologies. His work has been shown extensively, including at ISEA in 1993, 1995, 1997, 2006, 2011, 2013. John lectures in contemporary art at Sydney College of the Arts, The University of Sydney.

Credits: John Tonkin

URL: http://johnt.org/projects/

ISEA2024 acknowledges the Turrbal and Yugara as the First Nations owners of the lands where the symposium will be held. We pay our respects to their elders, lores, customs and creation spirits. We also acknowledge and pay respects to all First Nations peoples across the continent and beyond Australian shores.